Game 64
A downloadable game for Windows
Download NowName your own price
3-Dimensional platformer game, with tons of varied abstract, artistic levels. Collect coins and stars, find secrets. Enjoy the custom soundtrack, also made by the creator.
Classic fps controls: WASD and space, mouse to look( and shoot in one level)
Status | Released |
Platforms | Windows |
Author | CheckOutMy |
Genre | Platformer |
Download
Download NowName your own price
Click download now to get access to the following files:
https://www.mediafire.com/file/184fzsn8pgw6dyc/Game_64_WIN.zip/file
External
Comments
Log in with itch.io to leave a comment.
Hi, I saw your post at:
https://www.reddit.com/r/itchio/comments/vatte2/game_64_nobody_has_ever_played_m...
I booted up the game, went through the intro sequence, grabbed a key, tossed it through a fence, so I think I ruined my chance of going into the "Classic" door. So instead I went into the Unneccesary door. Since I felt like I moved far too slowly, I restarted and just picked the Exhibition door instead.
I made it to the first level and fell off pretty soon. I was hoping something would kill me so I could respawn quickly back where I was but I restarted instead. Whilst I appreciate that there was an artistic vision behind what was going on, I don't know if I have the patience for a game that feels like this. If this is your first game its pretty interesting, but I found the movement to feel slow and awkward, and sprinting felt strange too. Likely guess is that the velocity is increased by a linear amount, and doesn't have a ramp-up and ramp-down. I also noticed a lot of Z-fighting with objects (not sure if intentional).
I also don't get the theme or "purpose" of the game, is it trying to be dreamlike-surreal-exploration sort of game? Those might not be my cup of tea but its interesting. Also the menu buttons run away from me! They scroll down and I can lose them.
I don't mean to be harsh, so don't take this criticism personally, keep making games!